Hi There!

I'm Joel Burgess.  Welcome to the internet!

I’m the studio Head at Soft Rains, an independent game development studio of which I am a co-founder.

You may be looking for my game design portfolio, which is where you'd find my resume as a video game developer for Cabybara Games, Ubisoft Toronto, Bethesda Game Studios, and Terminal Reality. I've worked on a variety of projects, including Grindstone, Watch Dogs: Legion, Fallout 76, Fallout 4, The Elder Scrolls V: Skyrim, Fallout 3, The Elder Scrolls IV: Oblivion, and Bloodrayne 2.

I've presented talks, lectures, and articles on game design and development around the world, some of which you can also find here.  I’m also a founding member and organizer of the GDC Level Design Summit, help Ontario Creates as an industry advisor, and serve on the Interactive Ontario board of directors.

I also dabble in tabletop games!  I am the designer of The Heart Set, a card game about relationships, and did some early writing for Quest, an incredible tabletop roleplaying game for everyone by TC Sottek.

While we’re at it, there’s an extraordinarily small chance you're trying to find songs by Roller Chair Derby, the ska band I played in during college.

web stats